﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using XNA_2DFramwork;
using ArtificialIntelligence.MovementComponent.AStar;

namespace ArtificialIntelligence.CombatComponent
{
    public static class AgentTask
    {
        public static  Vector2 FindObject(List<VisualObject>list, ObjectType type)
        {
            

            return new Vector2();
        }

        //public static void FindPathTo(List<Node<Vector2>> domain, Node<Vector2> startPoint, Node<Vector2> goalPoint)
        //{
        //    Path.FindPathByAStarSearch(domain, startPoint, goalPoint);
        //}

        public static void FindPathTo()
        {

        } 

        public static void FindFlankPosition()
        {
 
        }
        public static void FindObjectToHideBehind()
        {
 
        }

    }
}
